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<title>kyphur's CGPortoflio Gallery</title>
<link>http://kyphur.cgsociety.org/gallery/</link>
<description>kyphur's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Quick Sculpt</title>
	<link>http://kyphur.cgsociety.org/gallery/567256</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1196369141_small.jpg"><br><br>Just a really quick sculpt I did a while back and just found again.  Kinda liked it.  Was trying to do a Vin Diesel type looking guy.]]>
	</description>
	<pubDate>Thu, 29 Nov 2007 20:46:31 +0000</pubDate>
	</item>
	<item>
	<title>Jetta Zbrush</title>
	<link>http://kyphur.cgsociety.org/gallery/513965</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1183437732_small.jpg"><br><br>Quick Zbrushing of Jetta's model.  Will be adding microlevel detail shortly.  Texturing is about 30% done but not willing to show right now.  <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Tue, 03 Jul 2007 04:42:13 +0000</pubDate>
	</item>
	<item>
	<title>Jetta test</title>
	<link>http://kyphur.cgsociety.org/gallery/520205</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1184878366_small.jpg"><br><br>Quick render in Mental Ray with SSS shader.  Textures are still a WIP]]>
	</description>
	<pubDate>Thu, 19 Jul 2007 20:52:48 +0000</pubDate>
	</item>
	<item>
	<title>Jetta_low_res</title>
	<link>http://kyphur.cgsociety.org/gallery/521517</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1185246689_small.jpg"><br><br>Jetta, low res mesh compiling into one peice.]]>
	</description>
	<pubDate>Tue, 24 Jul 2007 03:11:31 +0000</pubDate>
	</item>
	<item>
	<title>Jetta</title>
	<link>http://kyphur.cgsociety.org/gallery/513384</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1183312813_small.jpg"><br><br>One of the chars I'm working on from concept art that I did...]]>
	</description>
	<pubDate>Sun, 01 Jul 2007 18:00:15 +0000</pubDate>
	</item>
	<item>
	<title>Jetta sketch</title>
	<link>http://kyphur.cgsociety.org/gallery/513385</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1183312887_small.jpg"><br><br>Quick concept sketch that I did for a char...]]>
	</description>
	<pubDate>Sun, 01 Jul 2007 18:01:30 +0000</pubDate>
	</item>
	<item>
	<title>Jetta</title>
	<link>http://kyphur.cgsociety.org/gallery/372008</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1150760461_small.jpg"><br><br>Drawn from reference, colored in PS CS2.]]>
	</description>
	<pubDate>Mon, 19 Jun 2006 23:41:32 +0000</pubDate>
	</item>
	<item>
	<title>grakani face</title>
	<link>http://kyphur.cgsociety.org/gallery/513383</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1183312740_small.jpg"><br><br>Grakani's face and some of his armor in zbrush3...]]>
	</description>
	<pubDate>Sun, 01 Jul 2007 17:59:02 +0000</pubDate>
	</item>
	<item>
	<title>char WIP</title>
	<link>http://kyphur.cgsociety.org/gallery/487246</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1176947489_small.jpg"><br><br>The character that I'm working on right now.  ]]>
	</description>
	<pubDate>Thu, 19 Apr 2007 01:51:31 +0000</pubDate>
	</item>
	<item>
	<title>Body WIP</title>
	<link>http://kyphur.cgsociety.org/gallery/450130</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1168551020_small.jpg"><br><br>Quick Body workup.  Originals were done in Zbrush, retopologized in silo and now working in Max.  ]]>
	</description>
	<pubDate>Thu, 11 Jan 2007 21:30:53 +0000</pubDate>
	</item>
	<item>
	<title>Zombie Witch</title>
	<link>http://kyphur.cgsociety.org/gallery/432353</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1164155890_small.jpg"><br><br>This was just a tutorial example for some people at work on how to use zbrush.  Also on how to get from Max to zbrush to max again with normal maps and how to setup for exporting to our engine.<br />
<br />
Color and normal maps all done in zbrush.<br />
<br />
A few hours here and there.]]>
	</description>
	<pubDate>Wed, 22 Nov 2006 00:38:20 +0000</pubDate>
	</item>
	<item>
	<title>zombie witch Process</title>
	<link>http://kyphur.cgsociety.org/gallery/432363</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1164158133_small.jpg"><br><br>Just a simple detail of the process.  Nothing elaborate.]]>
	</description>
	<pubDate>Wed, 22 Nov 2006 01:15:35 +0000</pubDate>
	</item>
	<item>
	<title>finished mudbox sculpt (for now)...</title>
	<link>http://kyphur.cgsociety.org/gallery/453528</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1169274183_small.jpg"><br><br>Finished up the sculpt really quick to a point to where I'm somewhat happy with it.<br />
<br />
Mudbox... yay<br />
]]>
	</description>
	<pubDate>Sat, 20 Jan 2007 06:23:05 +0000</pubDate>
	</item>
	<item>
	<title>Demon Profile</title>
	<link>http://kyphur.cgsociety.org/gallery/458748</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1170360822_small.jpg"><br><br>Still some more stuff for the mod I'm working on...  All Photoshop even from initial sketch.]]>
	</description>
	<pubDate>Thu, 01 Feb 2007 20:13:45 +0000</pubDate>
	</item>
	<item>
	<title>Demon Steed WIP</title>
	<link>http://kyphur.cgsociety.org/gallery/459875</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1170645043_small.jpg"><br><br>Still working on this one... about 30% done.  Still working on overall composition and the rider.  Hopefully be done by the end of the week.]]>
	</description>
	<pubDate>Mon, 05 Feb 2007 03:10:48 +0000</pubDate>
	</item>
	<item>
	<title>Dez'ga</title>
	<link>http://kyphur.cgsociety.org/gallery/355687</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1147207778_small.jpg"><br><br>A spirit elf that I'm working on.  Base done in maya, exported to zbrush.]]>
	</description>
	<pubDate>Tue, 09 May 2006 20:49:41 +0000</pubDate>
	</item>
	<item>
	<title>L</title>
	<link>http://kyphur.cgsociety.org/gallery/355693</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1147208361_small.jpg"><br><br>My version of L from Deathnote.  Done in BIC pen and then Photoshop.  ]]>
	</description>
	<pubDate>Tue, 09 May 2006 20:59:25 +0000</pubDate>
	</item>
	<item>
	<title>basic race design</title>
	<link>http://kyphur.cgsociety.org/gallery/355682</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/1816/1816_1147207272_small.jpg"><br><br>This is a basic race design of elves and another race (bottom right) called grakani.  Top left is shadow elf, top right water elf, bottom left is wood elf.  Done with ballpoint pen and colored in photoshop.  I wanted to see if I could replicate a conte type of coloring with this.]]>
	</description>
	<pubDate>Tue, 09 May 2006 20:41:14 +0000</pubDate>
	</item>
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